12.03.2014, 21:16
Example taken from my TF2 Gamemode:
http://pastebin.com/VaS1qSAG
That's a complete scriptside health system where all the damage is recalculated and modified, I do have a distance reduction formula too; The only downside with this is that you need a custom player label system, since if you set a player's health to infinite the other players will not see the health bar of the player decrease when being damaged.
http://pastebin.com/VaS1qSAG
That's a complete scriptside health system where all the damage is recalculated and modified, I do have a distance reduction formula too; The only downside with this is that you need a custom player label system, since if you set a player's health to infinite the other players will not see the health bar of the player decrease when being damaged.