20.05.2009, 17:51
I've done something like this, but after each spawn the message is sended.
pawn Код:
//on top of the script
new CameraCheckTimer;
forward CameraCheck(playerid);
//under OnPlayerSpawn
CameraCheckTimer = SetTimerEx("CameraCheck",1000,1,"i",playerid);
//in the script
public CameraCheck(playerid)
{
new ammo,weapon;
GetPlayerWeaponData(playerid,9,weapon,ammo);
if(weapon == 43)
{
if(ammo < 1)
{
SendClientMessage(playerid,RED,"No camera!!!");
KillTimer(CameraCheckTimer);
}
}
}