[ScriptHelp]WeaponCheck
#3

I've done something like this, but after each spawn the message is sended.
pawn Код:
//on top of the script
new CameraCheckTimer;
forward CameraCheck(playerid);
//under OnPlayerSpawn
CameraCheckTimer = SetTimerEx("CameraCheck",1000,1,"i",playerid);
//in the script
public CameraCheck(playerid)
{
  new ammo,weapon;
    GetPlayerWeaponData(playerid,9,weapon,ammo);
    if(weapon == 43)
    {
        if(ammo < 1)
        {
          SendClientMessage(playerid,RED,"No camera!!!");
          KillTimer(CameraCheckTimer);
        }
    }
}
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Messages In This Thread
[ScriptHelp]WeaponCheck - by Marc_307 - 20.05.2009, 17:37
Re: [ScriptHelp]WeaponCheck - by Correlli - 20.05.2009, 17:42
Re: [ScriptHelp]WeaponCheck - by Marc_307 - 20.05.2009, 17:51
Re: [ScriptHelp]WeaponCheck - by Correlli - 20.05.2009, 17:53
Re: [ScriptHelp]WeaponCheck - by Marc_307 - 20.05.2009, 18:15
Re: [ScriptHelp]WeaponCheck - by Correlli - 20.05.2009, 18:29

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