/coords
#8

I used 128 as this is the maximum output, if you can get players to use 128 they won't get problems and they wont be using 256...

If I was to use 40 in a few days time there'd be someone here with an error saying that their size 40 array is too small.

Besides, I don't know how many sf/dp Sa-mp gives floats too..
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Messages In This Thread
/coords - by Chrham_2 - 20.05.2009, 12:46
Re: /coords - by MenaceX^ - 20.05.2009, 12:49
Re: /coords - by Chrham_2 - 20.05.2009, 12:56
Re: /coords - by Correlli - 20.05.2009, 13:08
Re: /coords - by Chrham_2 - 20.05.2009, 13:19
Re: /coords - by Weirdosport - 20.05.2009, 13:33
Re: /coords - by MenaceX^ - 20.05.2009, 15:14
Re: /coords - by Weirdosport - 20.05.2009, 15:35
Re: /coords - by MenaceX^ - 20.05.2009, 16:04
Re: /coords - by Weirdosport - 20.05.2009, 16:12

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