10.03.2014, 14:57
Then try something like this:
"classid" defines the skin from OnGameModeInit's AddPlayerClass
Код:
//Above main(): #define JOB_GANGSTER 1 #define JOB_FARMER 2 //... new PlayerJob[MAX_PLAYERS]; //Player team variable //In RequestClass: switch(classid) { case 0: { GameTextForPlayer(playerid, "Gangmember (Job: Gangster)", 2000, 4); PlayerJob[playerid] = JOB_GANGSTER; } case 1: { GameTextForPlayer(playerid, "Farmer (Job: Farmer)", 2000, 4); PlayerJob[playerid] = JOB_FARMER; } }