RP death system bug
#3

To skip spawn selection, add
pawn Код:
SpawnPlayer(playerid);
under the OnPlayerRequestClass.
And to remove bottle, etc, you can preload the anim libraries under OnPlayerSpawn.
pawn Код:
PreloadAnimLib(playerid,"BOMBER");
        PreloadAnimLib(playerid,"RAPPING");
        PreloadAnimLib(playerid,"SHOP");
        PreloadAnimLib(playerid,"BEACH");
        PreloadAnimLib(playerid,"SMOKING");
        PreloadAnimLib(playerid,"FOOD");
        PreloadAnimLib(playerid,"ON_LOOKERS");
        PreloadAnimLib(playerid,"DEALER");
        PreloadAnimLib(playerid,"CRACK");
        PreloadAnimLib(playerid,"CARRY");
        PreloadAnimLib(playerid,"COP_AMBIENT");
        PreloadAnimLib(playerid,"PARK");
        PreloadAnimLib(playerid,"INT_HOUSE");
        PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"PED");
And this func
pawn Код:
PreloadAnimLib(playerid, animlib[])
{
    ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0);
}
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Messages In This Thread
RP death system bug - by mirou123 - 09.03.2014, 10:28
Re: RP death system bug - by Esmaelo - 09.03.2014, 12:03
Re: RP death system bug - by RenovanZ - 09.03.2014, 12:30
Re : RP death system bug - by mirou123 - 09.03.2014, 12:58
Re: Re : RP death system bug - by RenovanZ - 09.03.2014, 13:02
Re : RP death system bug - by mirou123 - 09.03.2014, 13:42
Re : RP death system bug - by mirou123 - 09.03.2014, 13:46
Re: Re : RP death system bug - by RenovanZ - 09.03.2014, 14:13
Re : RP death system bug - by mirou123 - 09.03.2014, 14:17
Re: Re : RP death system bug - by RenovanZ - 09.03.2014, 14:22

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