09.03.2014, 09:36
Reset variables when a player connect.
For example, in OnPlayerConnect, so something like this( adapt it for your GM)
pInfo[playerid][Admin] = 0;
And for all other variables.
For example, in OnPlayerConnect, so something like this( adapt it for your GM)
pInfo[playerid][Admin] = 0;
And for all other variables.