07.03.2014, 23:16
You can do it like this if you wanna be creative:
new DLCar1;
DLCar1 = ...
DLCar[playerid] = DLCar1;
Or something like that... Basically your making a variable to place into the player's variable. What DLCar[playerid] should be is the modelID if done correctly... And such...
new DLCar1;
DLCar1 = ...
DLCar[playerid] = DLCar1;
Or something like that... Basically your making a variable to place into the player's variable. What DLCar[playerid] should be is the modelID if done correctly... And such...