07.03.2014, 07:35
pawn Code:
#include <a_samp>
#include <zcmd>
#include <sscanf2>
#define col_grey 0xADADADFF
#define COLOR_RED 0xAA3333AA
public OnPlayerUpdate(playerid)
{
new Float:health;
GetPlayerHealth(playerid,*health);*
if(health*>=*30)*
{
ClearAnimations(playerid);
}
return 1;
}