06.03.2014, 17:42
Thanks a lot! It worked with
PlayerPlaySound(playerid, soundid, 0, 0, 0);
But on the Wiki it said:
PlayerPlaySound(playerid, 1130, 0.0, 0.0, 10.0);
So how should I do if I want the sound at a specific place?, so the problem won't come back again.
Edit: Nvm I fixed it! .
PlayerPlaySound(playerid, soundid, 0, 0, 0);
But on the Wiki it said:
PlayerPlaySound(playerid, 1130, 0.0, 0.0, 10.0);
So how should I do if I want the sound at a specific place?, so the problem won't come back again.
Edit: Nvm I fixed it! .