06.03.2014, 13:43
@Macluawn: Sorry, but no. pBlueprint is equal to the size of enum. I think you meant
@OP: http://forum.sa-mp.com/showthread.ph...81#post1606781 - faster than loops and stuff
#e: Latest version: http://forum.sa-mp.com/showthread.ph...et#post1974747
pawn Code:
static const
emptyInfo[pBlueprint]
;
gPlayerInfo[playerid] = emptyInfo;
#e: Latest version: http://forum.sa-mp.com/showthread.ph...et#post1974747