03.03.2014, 17:31
[19:27:09] <FUNExtreme> the problem is that you are creating an empty array
[19:27:14] <FUNExtreme> accessPoints[][3];
[19:27:21] <Markus> 3 is used for shop cps
[19:27:25] <FUNExtreme> if you use [] it will adjust the size based on the amount of data you put in it
[19:27:34] <FUNExtreme> you don't put anything in it when the script starts
[19:27:48] <FUNExtreme> so by the time you add values, the array is already created as accessPoints[0][3]
[19:28:06] <Markus> how come some locations work then and some don't
[19:28:20] <FUNExtreme> pure coincidence probably
[19:28:43] <Markus> hm, what do I change that to tne
[19:28:53] <FUNExtreme> accessPoints[sizeof(ALocations)][3]
[19:29:12] <FUNExtreme> that's the lazy way
[19:29:14] <FUNExtreme>
[19:30:02] <Markus> nice, workin' =P
[19:27:14] <FUNExtreme> accessPoints[][3];
[19:27:21] <Markus> 3 is used for shop cps
[19:27:25] <FUNExtreme> if you use [] it will adjust the size based on the amount of data you put in it
[19:27:34] <FUNExtreme> you don't put anything in it when the script starts
[19:27:48] <FUNExtreme> so by the time you add values, the array is already created as accessPoints[0][3]
[19:28:06] <Markus> how come some locations work then and some don't
[19:28:20] <FUNExtreme> pure coincidence probably
[19:28:43] <Markus> hm, what do I change that to tne
[19:28:53] <FUNExtreme> accessPoints[sizeof(ALocations)][3]
[19:29:12] <FUNExtreme> that's the lazy way
[19:29:14] <FUNExtreme>
[19:30:02] <Markus> nice, workin' =P