[Map] VIP Castles (4th mapping)
#6

Gonna be quite blunt with your map.

The concept is nice but the actuall mapping isnt.

Reasons:

-The Electric fence kills the beauty of the island. If its a bridge why does it need so high fences?
-It seems to be floating quite alot, use some rocks/beaches/cliff objects.
-The fence inside the "castle" makes it look like a concentration camp. Use some of the "wall" objects or Bridge supports and retexture them with "SetObjectMaterial".
-Also the Verdant Meadows Runway is not level. So it will stick up a bit makingg the map uneven and damage any vehicle especially planes when going across the edge. Use a beach object if you want sand or possibly one of the "wall" objects mentioned above.
-Add some variety to your map. Making it all sand is not a good idea, add a driveway with grass (wall object again) to add some greenery (trees,shrubs,flowers,ect)

Unless the issues mentioned above aint fixed I wouldn't use this map. Sorry if this sounds cruel but if people dont say their honest opinions about your map, you couldn't get better.
Reply


Messages In This Thread
VIP Castles (4th mapping) - by Hammad97 - 02.03.2014, 16:09
Re: VIP Castles (4th mapping) - by SupaVZ - 02.03.2014, 16:09
Re: VIP Castles (4th mapping) - by LeGGGeNNdA - 02.03.2014, 16:10
Re: VIP Castles (4th mapping) - by Hammad97 - 02.03.2014, 16:33
Re: VIP Castles (4th mapping) - by Arnold_Collins - 02.03.2014, 18:35
Re: VIP Castles (4th mapping) - by AaronFarley - 03.03.2014, 12:03
Re: VIP Castles (4th mapping) - by Hammad97 - 05.03.2014, 09:33
Re: VIP Castles (4th mapping) - by InfamousCrysis - 10.04.2014, 13:26
Re: VIP Castles (4th mapping) - by Vin Diesel - 10.04.2014, 14:36
Re: VIP Castles (4th mapping) - by Hammad97 - 21.06.2014, 17:15
Re : VIP Castles (4th mapping) - by Doranne - 21.06.2014, 22:04
Re: Re : VIP Castles (4th mapping) - by Hammad97 - 22.06.2014, 08:32
Re: VIP Castles (4th mapping) - by IDarkness - 01.09.2014, 09:31
Re: VIP Castles (4th mapping) - by SHE790 - 01.09.2014, 09:41

Forum Jump:


Users browsing this thread: 4 Guest(s)