Hitsound activate with command
#3

pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
    PlayerPlaySound(issuerid, 17802, 0.0, 0.0, 0.0);
    PlayerPlaySound(playerid, 1184, 0.0, 0.0, 0.0);
    return 1;
}
Reply


Messages In This Thread
Hitsound activate with command - by Blackazur - 01.03.2014, 16:46
Re: Hitsound activate with command - by M3HR4N - 01.03.2014, 17:44
Re: Hitsound activate with command - by ReD_HunTeR - 01.03.2014, 17:50

Forum Jump:


Users browsing this thread: 1 Guest(s)