01.03.2014, 14:32
Quote:
Easy solution, don't use dynamic objects when doing your edition use a create object then destroy it when your edition is complete and replace with a dynamic object AND/OR create a bounding box around the work area if the player goes outside the box teleport them back inside.
@Kar Doesn't work with playerobjects. |
EDIT: I was going to create dynamic cubes around the interiors but this also is not sufficient because certain interiors are not that simple to cover with a cube area and therefore the problem still persists.