Race position problem
#9

There are currently 3 index:
index 0 -> x position
index 1 -> y position
index 2 -> z position

If you want to add angle, you'll need one more index:
pawn Код:
new Float:StartPositions[][4] =
Now you can use 4 indexes, it starts from 0 and ends at 3. Any other number will give error about out of bounds.
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Messages In This Thread
Race position problem - by Zaec - 01.03.2014, 10:28
Re: Race position problem - by Smileys - 01.03.2014, 10:37
Re: Race position problem - by Zaec - 01.03.2014, 10:52
Re: Race position problem - by Smileys - 01.03.2014, 10:56
Re: Race position problem - by Zaec - 01.03.2014, 11:23
Re: Race position problem - by Smileys - 01.03.2014, 11:27
Re: Race position problem - by Zaec - 01.03.2014, 11:33
Re: Race position problem - by Zaec - 01.03.2014, 11:37
Re: Race position problem - by Konstantinos - 01.03.2014, 11:43
Re: Race position problem - by Zaec - 01.03.2014, 11:53

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