[Map] Improved Playe Del Seville
#1

Hello guys,i will show my new work i think its beautiful ^_^

http://www.youtube.com/watch?v=gc0Vd...ature=*********


Код:
CreateObject(3497,2784.2000000,-1957.1000000,16.4000000,0.0000000,0.0000000,89.7500000); //object(vgsxrefbballnet2) (1)
CreateObject(1761,2791.7000000,-1941.7000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(swank_couch_2) (1)
CreateObject(1760,2790.7000000,-1945.6000000,12.5000000,0.0000000,0.0000000,88.0000000); //object(med_couch_2) (1)
CreateObject(1756,2794.3000000,-1944.0000000,12.5000000,0.0000000,0.0000000,265.2500000); //object(low_couch_4) (1)
CreateObject(2029,2792.7000000,-1945.3000000,12.5000000,0.0000000,0.0000000,88.7500000); //object(swank_dinning_1) (1)
CreateObject(1421,2798.4000000,-1947.6000000,13.3000000,0.0000000,0.0000000,181.2500000); //object(dyn_boxes) (1)
CreateObject(1744,2797.3000000,-1941.2000000,14.4000000,0.0000000,0.0000000,0.0000000); //object(med_shelf) (1)
CreateObject(1765,2793.2000000,-1947.0000000,12.5000000,0.0000000,0.0000000,170.0000000); //object(low_single_2) (1)
CreateObject(2628,2799.8000000,-1947.5000000,12.5000000,0.0000000,0.0000000,182.0000000); //object(gym_bench2) (1)
CreateObject(2226,2797.6000000,-1941.5000000,14.7000000,0.0000000,0.0000000,0.0000000); //object(low_hi_fi_3) (1)
CreateObject(1665,2792.6000000,-1945.1000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(propashtray1) (1)
CreateObject(1543,2792.4000000,-1945.1000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (1)
CreateObject(2916,2801.1000000,-1941.6000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_dumbbell) (1)
CreateObject(2916,2800.4000000,-1941.6000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_dumbbell) (2)
CreateObject(1911,2793.0000000,-1944.0000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(chip_stack11) (1)
CreateObject(1911,2793.0000000,-1944.1000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(chip_stack11) (2)
CreateObject(1911,2792.9000000,-1944.1000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(chip_stack11) (3)
CreateObject(1901,2792.9000000,-1944.0000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(chip_stack07) (1)
CreateObject(2057,2796.8000000,-1947.9000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(flame_tins) (1)
CreateObject(1985,2800.1000000,-1942.9000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(punchbagnu) (1)
CreateObject(3065,2782.6000000,-1957.2000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (1)
CreateObject(1442,2786.8000000,-1946.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_firebin0) (1)
CreateObject(1462,2787.0000000,-1947.6000000,12.0000000,0.0000000,0.0000000,180.0000000); //object(dyn_woodpile) (1)
CreateObject(3091,2767.1000000,-1981.6000000,13.0000000,0.0000000,0.0000000,179.9950000); //object(imy_track_barrier) (1)
CreateObject(3091,2773.3000000,-1981.6000000,13.0000000,0.0000000,0.0000000,179.9980000); //object(imy_track_barrier) (2)
CreateObject(2909,2802.5000000,-1944.3000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (2)
CreateObject(2909,2802.5000000,-1944.3000000,15.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (3)
CreateObject(2909,2787.9000000,-1946.9000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (4)
CreateObject(2909,2787.9000000,-1946.9000000,16.5000000,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (6)
CreateObject(1491,2809.1000000,-1946.1000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(gen_doorint01) (4)
CreateObject(1491,2787.9000000,-1941.2000000,12.5000000,0.0000000,0.0000000,270.0000000); //object(gen_doorint01) (5)
CreateObject(2909,2787.9000000,-1938.5000000,16.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (9)
CreateObject(16400,2802.4000000,-2020.2000000,12.5000000,0.0000000,0.0000000,0.5000000); //object(desn2_peckfac3) (1)
CreateObject(17613,2777.4000000,-2003.8000000,12.4000000,0.0000000,0.0000000,1.0000000); //object(lae2_roads89) (3)
CreateObject(1459,2725.3000000,-1994.4000000,13.0000000,0.0000000,0.0000000,267.9950000); //object(dyn_roadbarrier_6) (1)
CreateObject(3941,2810.0000000,-1996.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(comms02) (1)
CreateObject(3941,2810.1000000,-2022.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(comms02) (2)
CreateObject(16001,2802.9000000,-1989.7000000,12.4000000,0.0000000,0.0000000,269.0000000); //object(drvin_projhut) (1)
CreateObject(1684,2784.6010000,-1987.0000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(portakabin) (1)
CreateObject(11426,2793.6000000,-1986.7000000,12.0000000,0.0000000,0.0000000,270.0000000); //object(des_adobe03) (1)
CreateObject(16096,2802.4000000,-1997.7000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(des_a51guardbox04) (1)
CreateObject(4059,2794.1000000,-2000.7000000,7.9000000,0.0000000,0.0000000,0.0000000); //object(fighotblok3_lan) (1)
CreateObject(8435,2740.6000000,-2019.3000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(shop11_lvs) (1)
CreateObject(11497,2729.8000000,-2034.9000000,12.5000000,0.0000000,0.0000000,180.0000000); //object(des_baitshop) (1)
CreateObject(11546,2727.6000000,-2021.7000000,12.5000000,0.0000000,0.0000000,270.0000000); //object(desn_fuelpay) (1)
CreateObject(12951,2736.9000000,-2010.7000000,12.4000000,0.0000000,0.0000000,89.2500000); //object(sw_shopflat01) (1)
CreateObject(3285,2790.1000000,-2031.8000000,14.4000000,0.0000000,0.0000000,271.2470000); //object(conhoos4) (1)
CreateObject(4059,2792.7000000,-2002.7000000,5.6000000,0.0000000,0.0000000,180.0000000); //object(fighotblok3_lan) (2)
CreateObject(4059,2761.9000000,-2003.0000000,8.0000000,0.0000000,0.0000000,179.9950000); //object(fighotblok3_lan) (3)
CreateObject(4059,2788.2000000,-2002.9000000,8.0000000,0.0000000,0.0000000,179.9950000); //object(fighotblok3_lan) (4)
CreateObject(4059,2760.2000000,-2003.7000000,7.9000000,0.0000000,0.0000000,179.9950000); //object(fighotblok3_lan) (5)
CreateObject(16287,2741.8000000,-2031.8000000,12.3000000,0.0000000,0.0000000,180.0000000); //object(des_fshed1_) (1)
CreateObject(1459,2725.3000000,-1997.2000000,13.0000000,0.0000000,0.0000000,267.9950000); //object(dyn_roadbarrier_6) (1)
CreateObject(1459,2725.4000000,-1991.5000000,13.0000000,0.0000000,0.0000000,267.9950000); //object(dyn_roadbarrier_6) (1)
CreateObject(12925,2773.6000000,-2030.4000000,12.3000000,0.0000000,0.0000000,180.0000000); //object(sw_shed01) (1)
CreateObject(3932,2749.1000000,-2029.4000000,14.1000000,0.0000000,0.0000000,90.0000000); //object(hanger) (1)
CreateObject(3932,2757.3000000,-2029.2000000,14.1000000,0.0000000,0.0000000,90.0000000); //object(hanger) (2)
CreateObject(1638,2739.6000000,-2018.7000000,14.0000000,0.0000000,0.0000000,0.0000000); //object(od_pat_hut) (1)
CreateObject(16001,2749.3000000,-2009.7000000,12.4000000,0.0000000,0.0000000,100.7500000); //object(drvin_projhut) (2)

/*
Objects converted: 59
Vehicles converted: 1
Vehicle models found: 1
----------------------
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Messages In This Thread
Improved Playe Del Seville - by Mamaca - 28.02.2014, 09:40
Re: Improved Playe Del Seville - by LeGGGeNNdA - 28.02.2014, 13:23
Re: Improved Playe Del Seville - by Kindred - 28.02.2014, 16:12

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