OnPlayerKeyStateChange
#9

Use This Its Working
Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == KEY_FIRE)
{
if(sit[playerid] == 1)
{
sit[playerid] =0;
ApplyAnimation(playerid,"FIGHT_C","FightC_M",5,0,0,0,0,0);
}
}
if(oldkeys == KEY_FIRE)
{
if(sit[playerid] == 0)
{
sit[playerid] =1;
ClearAnimations(playerid);
}
}
return 1;
}
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Messages In This Thread
OnPlayerKeyStateChange - by AroseKhanNiazi - 27.02.2014, 18:10
Re: OnPlayerKeyStateChange - by alishvasis - 27.02.2014, 18:25
Re: OnPlayerKeyStateChange - by AroseKhanNiazi - 27.02.2014, 18:33
Re: OnPlayerKeyStateChange - by [..MonTaNa..] - 27.02.2014, 18:42
Re: OnPlayerKeyStateChange - by alishvasis - 27.02.2014, 18:43
Re: OnPlayerKeyStateChange - by AroseKhanNiazi - 27.02.2014, 18:50
Re: OnPlayerKeyStateChange - by alishvasis - 27.02.2014, 18:51
Respuesta: OnPlayerKeyStateChange - by CuervO - 27.02.2014, 18:57
Re: Respuesta: OnPlayerKeyStateChange - by alishvasis - 27.02.2014, 19:02
Re: OnPlayerKeyStateChange - by AroseKhanNiazi - 27.02.2014, 19:13

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