OnPlayerKeyStateChange
#4

Try this,
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(sit[playerid] == 1)
    {
        ClearAnimations(playerid);
        sit[playerid] = 0;
    }
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Messages In This Thread
OnPlayerKeyStateChange - by AroseKhanNiazi - 27.02.2014, 18:10
Re: OnPlayerKeyStateChange - by alishvasis - 27.02.2014, 18:25
Re: OnPlayerKeyStateChange - by AroseKhanNiazi - 27.02.2014, 18:33
Re: OnPlayerKeyStateChange - by [..MonTaNa..] - 27.02.2014, 18:42
Re: OnPlayerKeyStateChange - by alishvasis - 27.02.2014, 18:43
Re: OnPlayerKeyStateChange - by AroseKhanNiazi - 27.02.2014, 18:50
Re: OnPlayerKeyStateChange - by alishvasis - 27.02.2014, 18:51
Respuesta: OnPlayerKeyStateChange - by CuervO - 27.02.2014, 18:57
Re: Respuesta: OnPlayerKeyStateChange - by alishvasis - 27.02.2014, 19:02
Re: OnPlayerKeyStateChange - by AroseKhanNiazi - 27.02.2014, 19:13

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