Speed up the update time for dynamic objects?
#5

Quote:
Originally Posted by Phil_Cutcliffe
View Post
Ok basically OnPlayerEditDynamicObject does not update the object position quick enough. I tried upping the speed the object moves to a really high value. This did not solve my issue. I need it to get the correct updated position of the object as quick as I'm moving it so that I can detect if a player is surfing the object or not. Here's my code.

(removed code to save space)

It also gets stuck aswell if I move the object too fast it doesn't update the position. Really annoying. I'm sure this must be the update speed? Or the tickrate or something? I just don't know how to change it.
THATS what your topic should have been. Don't be so vague when posting an issue here haha. Replace the thread topic with THAT post, and someone should be able to answer your issue with better results. Or just create a new thread.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 4 Guest(s)