Code for checking if player is surfing a DYNAMIC Object
#3

Ok I have a slight problem. It isn't activating the first timer again when object surfing isn't detected. It just activates timer 1 and then timer 2 and gets stuck. Why is that?
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Code for checking if player is surfing a DYNAMIC Object - by Phil_Cutcliffe - 26.02.2014, 16:44
Re: Code for checking if player is surfing a DYNAMIC Object - by Phil_Cutcliffe - 26.02.2014, 17:55
Re: Code for checking if player is surfing a DYNAMIC Object - by Phil_Cutcliffe - 26.02.2014, 18:38

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