Dynamic map changing?
#5

By dynamic map changing, suppose we need to create a lot of maps (or mode if this what you mean) where it stores like HumanSpawn, ZombieSpawn, Checkpoint, Weather, etc.

I mean that we can easily add mode/map to a system that we already made so we don't have to actually go inside the gamemode script again. (something like /scriptfiles/maps/map1.ini).

Well, for example like the "Zombie Mod" gamemode created by Kitten. But, I can't easily learn from there.
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Messages In This Thread
Dynamic map changing? - by roar - 25.02.2014, 17:37
Re: Dynamic map changing? - by zombieking - 25.02.2014, 17:58
Respuesta: Dynamic map changing? - by CuervO - 25.02.2014, 18:13
Re: Dynamic map changing? - by Threshold - 25.02.2014, 22:55
Re: Dynamic map changing? - by roar - 25.02.2014, 23:20
Re: Dynamic map changing? - by roar - 26.02.2014, 10:32
Re: Dynamic map changing? - by roar - 28.02.2014, 11:41
Re: Dynamic map changing? - by Knekt - 28.02.2014, 11:48
Re: Dynamic map changing? - by davve95 - 28.02.2014, 13:18
Re: Dynamic map changing? - by Maime - 28.02.2014, 15:10

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