Quote:
Originally Posted by SyntaxQ
pawn Код:
public OnPlayerDisconnect(playerid,reason) { new pname[MAX_PLAYER_NAME], string[128]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), ">> %s has joined the server (Reason: %s).", pname,reason); SendClientMessageToAll(0xF4A419AA, string); return 1; }
lol, there you have mistyped it as joined, it should be disconnected or something..
Anyways, nice gamemode.
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Ohh I don't want to.reopen the script and edit. I am too lazy for that, so please edit it yourself public. And thanks for the feedback.