25.02.2014, 14:03
pawn Код:
public OnPlayerDisconnect(playerid,reason)
{
new pname[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), ">> %s has joined the server (Reason: %s).", pname,reason);
SendClientMessageToAll(0xF4A419AA, string);
return 1;
}
Anyways, nice gamemode.