[GameMode] Grand Larceny v2
#1

Grand Larceny
Version 2.0 by Excel


Why i created this?
SO, i was basically feeling tiered and boooooored, so that is the reason why i created this . This is the simplest gamemode i have ever created. My working time on making this was actually 10 mins., ya it took me 3 more minutes to think what i should add in this gamemode. So this game mode have the following features:
  • It works with every update or edition of sa-mp. I mean it works perfect with samp 0.3z and you can test every part of new update.
  • Previous Grand Larceny was simple, but in this you can have fun spawning your own vehilce by /v.
  • Teleports are beeen added to the script, Thanks to (ayaRyder - I think thats his samp forums name !).
  • Teleports list have: /Teleports
    • Modifying Vehicles
    • Drifting areas
    • Airports
    • Other Teleports
    • Interiors
    • Deathmatch List:1
    • Deathmatch List:2
    • Here is the code to view:
      pawn Код:
      teleport = CreateMenu("Teleports", 1,20,120,150,40);
          AddMenuItem(teleport, 0, "Tunning");
          AddMenuItem(teleport, 0, "Drifts");
          AddMenuItem(teleport, 0, "Airports");
          AddMenuItem(teleport, 0, "Other");
          AddMenuItem(teleport, 0, "Interiors");
          AddMenuItem(teleport, 0, "Dm1");
          AddMenuItem(teleport, 0, "Dm2");

          modif = CreateMenu("Tunning", 1,20,120,150,40);
          AddMenuItem(modif, 0, "Tunning 1");
          AddMenuItem(modif, 0, "Tunning 2");
          AddMenuItem(modif, 0, "Tunning 3");
          AddMenuItem(modif, 0, "Tunning 4");
          AddMenuItem(modif, 0, "~r~Menu");

          drift = CreateMenu("Drifts", 1,20,120,150,40);
          AddMenuItem(drift, 0, "Drift 1");
          AddMenuItem(drift, 0, "Drift 2");
          AddMenuItem(drift, 0, "Drift 3");
          AddMenuItem(drift, 0, "Drift 4");
          AddMenuItem(drift, 0, "~r~Menu");

          ah = CreateMenu("Airports", 1,20,120,150,40);
          AddMenuItem(ah, 0, "Airport 1");
          AddMenuItem(ah, 0, "Airport 2");
          AddMenuItem(ah, 0, "Airport 3");
          AddMenuItem(ah, 0, "~r~Menu");

          diger = CreateMenu("Other", 1,20,120,150,40);
          AddMenuItem(diger, 0, "Army");
          AddMenuItem(diger, 0, "Army Boat");
          AddMenuItem(diger, 0, "4dragon");
          AddMenuItem(diger, 0, "Chilliad");
          AddMenuItem(diger, 0, "GroveStreet");
          AddMenuItem(diger, 0, "Park");
          AddMenuItem(diger, 0, "Sea");
          AddMenuItem(diger, 0, "Picknick");
          AddMenuItem(diger, 0, "~r~Menu");

          inter = CreateMenu("Interiors", 1,20,120,150,40);
          AddMenuItem(inter, 0, "Liberty City");
          AddMenuItem(inter, 0, "Shamal");
          AddMenuItem(inter, 0, "Jizzy");
          AddMenuItem(inter, 0, "Andromeda");
          AddMenuItem(inter, 0, "Bloodbowl");
          AddMenuItem(inter, 0, "Burndes");
          AddMenuItem(inter, 0, "Bigsmoke");
          AddMenuItem(inter, 0, "Maddog Mainson");
          AddMenuItem(inter, 0, "~r~Menu");

          dm = CreateMenu("List 1", 1,20,120,150,40);
          AddMenuItem(dm, 0, "DeathMatch 1 (Sawn-Off)");
          AddMenuItem(dm, 0, "DeathMatch 2 (MP5)");
          AddMenuItem(dm, 0, "DeathMatch 3 (Tec9)");
          AddMenuItem(dm, 0, "DeathMatch 4 (CShotgun)");
          AddMenuItem(dm, 0, "DeathMatch 5 (M4)");
          AddMenuItem(dm, 0, "DeathMatch 6 (MicroUzi)");
          AddMenuItem(dm, 0, "DeathMatch 7 (AK47)");
          AddMenuItem(dm, 0, "DeathMatch 8 (Boks)");
          AddMenuItem(dm, 0, "DeathMatch 9 (Rifle)");
          AddMenuItem(dm, 0, "~r~Menu");

          dm2 = CreateMenu("List 2", 1,20,120,150,40);
          AddMenuItem(dm2, 0, "DeathMatch 10 (Sawn-Off)");
          AddMenuItem(dm2, 0, "DeathMatch 11 (M4)");
          AddMenuItem(dm2, 0, "DeathMatch 12 (Shotgun)");
          AddMenuItem(dm2, 0, "DeathMatch 13 (Eagle)");
          AddMenuItem(dm2, 0, "DeathMatch 14 (AK47)");
          AddMenuItem(dm2, 0, "DeathMatch 15 (Dildo)");
          AddMenuItem(dm2, 0, "DeathMatch 16 (Sniper)");
          AddMenuItem(dm2, 0, "~r~Menu");
  • A dynamic vehicle spawner menu, Type /v and a model preview menu created by kye will appear.
  • Now players can easily avoid deathmatch by /God and player GODMODE will be enabled or disabled. Depends on player variable stuff.
  • And yes, a super awesome command known as /Kill, yes this is used to prevent deathmatch or get killed or even stop fun. !! (-_-)
  • Thats all!


Credits
  • Excel - create the script , i mean edit.
  • Samp Team - for grand larceny v1
  • Ayoyryder.... - Teleport menu


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Messages In This Thread
Grand Larceny v2 - by Excel™ - 25.02.2014, 13:40
Re: Grand Larceny v2 - by Avi Raj - 25.02.2014, 13:45
Re: Grand Larceny v2 - by Clad - 25.02.2014, 13:48
Re: Grand Larceny v2 - by SyntaxQ - 25.02.2014, 14:03
Re: Grand Larceny v2 - by mahmoudalzamalkawy - 25.02.2014, 15:02
Re: Grand Larceny v2 - by Excel™ - 25.02.2014, 15:14
Re: Grand Larceny v2 - by M3HR4N - 25.02.2014, 16:07
Re: Grand Larceny v2 - by Ozil - 25.02.2014, 21:08
Re: Grand Larceny v2 - by OnPlayerText - 26.02.2014, 14:33
Re: Grand Larceny v2 - by rakshith122 - 26.02.2014, 15:00
Re: Grand Larceny v2 - by biker122 - 26.02.2014, 16:03
Re: Grand Larceny v2 - by Tuntun - 26.02.2014, 16:11
Re: Grand Larceny v2 - by saloun - 27.02.2014, 17:20
Re: Grand Larceny v2 - by Simou - 27.02.2014, 17:22
Re: Grand Larceny v2 - by Th3Abl - 08.07.2014, 02:54
Re: Grand Larceny v2 - by Th3Abl - 08.07.2014, 21:20
Re: Grand Larceny v2 - by CaDDySaMp - 08.08.2014, 05:59
Re: Grand Larceny v2 - by asri - 23.05.2017, 08:15
Re: Grand Larceny v2 - by Sew_Sumi - 23.05.2017, 11:05
Re: Grand Larceny v2 - by asri - 23.05.2017, 14:11
Re: Grand Larceny v2 - by Sew_Sumi - 23.05.2017, 14:34
Re: Grand Larceny v2 - by asri - 23.05.2017, 14:50
Re: Grand Larceny v2 - by Sew_Sumi - 23.05.2017, 17:50
Re: Grand Larceny v2 - by Kimsa - 26.05.2017, 04:30
Re: Grand Larceny v2 - by Electron123 - 26.05.2017, 05:28
Re: Grand Larceny v2 - by JorryDagle - 19.07.2017, 13:41
Re: Grand Larceny v2 - by cuber - 19.07.2017, 15:23
Re: Grand Larceny v2 - by N0FeaR - 19.07.2017, 18:34

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