24.02.2014, 08:27
Um, increase the 'AFKTime' variable OnPlayerPause(playerid)
You are just getting the current time of pause which isn't really useful, you should increase the variable every SECOND to get 'total' time of being AFK
You are just getting the current time of pause which isn't really useful, you should increase the variable every SECOND to get 'total' time of being AFK