23.02.2014, 09:20
I've before created a mining script, it used IsPlayerInRangeOfPoint to check how near a player was when they swung a shovel... I figured I could create a new version of this script using OnPlayerWeaponShot, but the shovel/melee weapon(s) aren't detected... Maybe an OnPlayerMeleeWeaponSwung {All melee weapons are swung} function would resolve this! So, who all agrees?
(I also had a lumber jack script! But instead of shovel, obviously I used the chainsaw!)
(I also had a lumber jack script! But instead of shovel, obviously I used the chainsaw!)