22.02.2014, 03:22
Awesome. I thought about trying to do this with the OnPlayerWeaponShot callback, but I've been out of the PAWN scripting for awhile so I likely would of been better off shooting myself in the foot than attempting to do this right now.
Anyways, thanks for the include, it'll be useful!
Anyways, thanks for the include, it'll be useful!