OnPlayerDeath stuff (Script)
#8

I don't get why do you use a loop or get the name at all.

pawn Код:
if(IsPlayerInRangeOfPoint(killerid, 10.5, MPos[0], MPos[1], MPos[2]))
{
    if(SpawnedBy{killerid}) SendDeathMessage(killerid, playerid, 38);
}
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Messages In This Thread
OnPlayerDeath stuff (Script) - by Kyance - 21.02.2014, 11:09
Re: OnPlayerDeath stuff (Script) - by Vanter - 21.02.2014, 11:09
Re: OnPlayerDeath stuff (Script) - by FilesMAker - 21.02.2014, 11:12
Re: OnPlayerDeath stuff (Script) - by Kyance - 21.02.2014, 11:12
Re: OnPlayerDeath stuff (Script) - by Kyance - 21.02.2014, 11:14
Re: OnPlayerDeath stuff (Script) - by FilesMAker - 21.02.2014, 11:15
Re: OnPlayerDeath stuff (Script) - by Kyance - 21.02.2014, 11:23
Re: OnPlayerDeath stuff (Script) - by Konstantinos - 21.02.2014, 11:26
Re: OnPlayerDeath stuff (Script) - by FilesMAker - 21.02.2014, 11:27
Re: OnPlayerDeath stuff (Script) - by Kyance - 21.02.2014, 11:28

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