21.02.2014, 10:18
That's like saying "Try turning it off and back on."
You could set new variables for the time set, something like:
enum TimeOut;
TimeEnd [playerid] [year]
..........................[month]
..........................[day]
etc.
Then:
if (GetPlayerTime >= TimeOut)
{
Remove from TimeOut (ban)
}
Im no scripting expert but I think you can see what I mean.
You could set new variables for the time set, something like:
enum TimeOut;
TimeEnd [playerid] [year]
..........................[month]
..........................[day]
etc.
Then:
if (GetPlayerTime >= TimeOut)
{
Remove from TimeOut (ban)
}
Im no scripting expert but I think you can see what I mean.