Save coordinates when player disconnects
#4

Код:
New Float: X, Float: Y, Float: Z;
GetPlayerPos(playerid, X, Y, Z);
pInfo[playerid][posX] = X;
pInfo[playerid][posY] = Y;
pInfo[playerid][posZ] = Z;
pInfo[playerid][Interior] = GetPlayerInterior(playerid);
pInfo[playerid][VirtualWorld] = GetPlayerVirtualWorld(playerid);
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Messages In This Thread
Save coordinates when player disconnects - by Vlad64 - 20.02.2014, 19:22
Re: Save coordinates when player disconnects - by MattTucker - 20.02.2014, 19:36
Re: Save coordinates when player disconnects - by Vlad64 - 20.02.2014, 20:07
Re: Save coordinates when player disconnects - by Abagail - 20.02.2014, 20:23
Re: Save coordinates when player disconnects - by MattTucker - 20.02.2014, 20:37

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