Spawn at House (one line problem)
#4

I found the problem, I didn't return it. But.. now I have the problem of finding the right place for my return 1;.

pawn Код:
if(PlayerInfo[playerid][pPlayerOwnsHouse] == 1)
        {
            new playername[24];
            new string[64];
            GetPlayerName(playerid, playername, sizeof(playername));
            for(new idz = 1; idz < sizeof(HouseInfo); idz++)
            {
                if(HouseInfo[idz][hOwned] == 1 && strcmp(HouseInfo[idz][hOwner], playername) == 0)
                {
                    SetPlayerPos(playerid, HouseInfo[idz][hEntranceX], HouseInfo[idz][hEntranceY], HouseInfo[idz][hEntranceZ]);
                    return 1;
                }
                TextDrawHideForPlayer(playerid,Textdraw0);
                TextDrawHideForPlayer(playerid,Textdraw1);
                SendClientMessage(playerid,COLOR_WHITE, string);
                format(string,sizeof(string), "Welcome back to your home, %s.", GetName(playerid));
                LoadPlayerSpawnData(playerid);
            }
        }
This code spawns me at my house but it doesn't LoadPlayerSpawnData, send me that message or hide textdraws.
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Messages In This Thread
Spawn at House (one line problem) - by Chrillzen - 20.02.2014, 18:39
Re: Spawn at House (one line problem) - by PowerPC603 - 20.02.2014, 18:45
Re: Spawn at House (one line problem) - by Konstantinos - 20.02.2014, 18:51
Re: Spawn at House (one line problem) - by Chrillzen - 20.02.2014, 19:02
Re: Spawn at House (one line problem) - by Konstantinos - 20.02.2014, 19:07
Re: Spawn at House (one line problem) - by Chrillzen - 20.02.2014, 19:15
Re: Spawn at House (one line problem) - by venomlivno8 - 20.02.2014, 19:30
Re: Spawn at House (one line problem) - by Chrillzen - 20.02.2014, 20:02

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