Drive-By System
#10

Don't do it under OnPlayerStateChange. Try this:

pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    switch(ispassenger)
    {
        case 1:
        {
            new
                curWeapon = GetPlayerWeapon(playerid);
           
            if(curWeapon != 28 || curWeapon != 29 || curWeapon != 32 || curWeapon != 31) SetPlayerArmedWeapon(playerid, 0);
        }
        default: SetPlayerArmedWeapon(playerid, 0);
    }      
    return 1;
}
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Messages In This Thread
Drive-By System - by Drago987 - 19.02.2014, 17:47
Re: Drive-By System - by xo - 19.02.2014, 17:48
Re: Drive-By System - by Bingo - 19.02.2014, 17:52
Re: Drive-By System - by Drago987 - 19.02.2014, 18:10
Re: Drive-By System - by Bingo - 19.02.2014, 18:15
Re: Drive-By System - by xo - 19.02.2014, 18:30
Re: Drive-By System - by Drago987 - 19.02.2014, 18:57
Re: Drive-By System - by xo - 19.02.2014, 19:02
Re: Drive-By System - by Drago987 - 19.02.2014, 19:23
Re: Drive-By System - by Scenario - 19.02.2014, 19:49

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