19.02.2014, 18:30
My bad i read it wrong, try
Will keep uzi ,, etc else it will disarm him.
pawn Код:
if(newstate==PLAYER_STATE_PASSENGER)
{
new gun,tmpaa;
GetPlayerWeaponData(playerid,4,gun,tmpaa);
#pragma unused tmpaa
if(gun != 28 || gun != 29 || gun != 32 || gun != 31) SetPlayerArmedWeapon(playerid,0);
else SetPlayerArmedWeapon(playerid,gun);
}