Help Me !
#5

pawn Код:
public OnPlayerEnterCheckpoint(playerid)
{
    if(team[playerid] == TEAM_HUMAN)
    {
        new string[256];
        if(Map[EvacType] == 1)
        {
            SetPlayerInterior(playerid,0);
            SetPlayerPos(playerid,-1408.2051,-970.8841,198.9738);
            format(string,sizeof(string), ""chat""COL_LIGHTBLUE" %s made it to evacuation point and has received 1 coin!",PlayerName(playerid));
            SendClientMessageToAll(-1,string);
            DisablePlayerCheckpoint(playerid);
            CurePlayer(playerid);
            GivePlayerXP(playerid,50);
            pInfo[playerid][pEvac]++;
            pInfo[playerid][pCoins]++;
            SetPlayerColor(playerid,COLOR_YELLOW);
        }

        if(Map[EvacType] == 2)
        {
            SetPlayerPos(playerid,3024.4983,447.9744,14.7813);
            SetPlayerInterior(playerid,0);
            format(string,sizeof(string), ""chat""COL_LIGHTBLUE" %s made it to the water evacuation point and has received 1 coin!",PlayerName(playerid));
            SendClientMessageToAll(-1,string);
            DisablePlayerCheckpoint(playerid);
            CurePlayer(playerid);
            GivePlayerXP(playerid,50);
            pInfo[playerid][pEvac]++;
            pInfo[playerid][pCoins]++;
            SetPlayerColor(playerid,COLOR_YELLOW);
        }

        if(Map[EvacType] == 3)
        {
            SetPlayerPos(playerid,285.5,2510.30004882817,121.5);
            SetPlayerInterior(playerid,0);
            format(string,sizeof(string), ""chat""COL_LIGHTBLUE" %s made it to the helicopter evacuation point and has received 1 coin!",PlayerName(playerid));
            SendClientMessageToAll(-1,string);
            DisablePlayerCheckpoint(playerid);
            CurePlayer(playerid);
            GivePlayerXP(playerid,50);
            pInfo[playerid][pEvac]++;
            pInfo[playerid][pCoins]++;
            SetPlayerColor(playerid,COLOR_YELLOW);
        }

        if(Map[EvacType] == 4)
        {
            SetPlayerPos(playerid,1456.3000488281,-1126,427.10000610352);///By Fahad
            SetPlayerInterior(playerid,0);
            format(string,sizeof(string), ""chat""COL_LIGHTBLUE" %s made it to the Parachute evacuation point and has received 1 coin!",PlayerName(playerid));
            SendClientMessageToAll(-1,string);
            DisablePlayerCheckpoint(playerid);
            CurePlayer(playerid);
            GivePlayerXP(playerid,50);
            pInfo[playerid][pEvac]++;
            pInfo[playerid][pCoins]++;
            GivePlayerWeapon(playerid,46,1);
            SetPlayerColor(playerid,COLOR_YELLOW);

        }
    }
    return 1;
}
and
pawn Код:
if(team[playerid] == TEAM_ZOMBIE)
        {
            if(pInfo[playerid][pZombieClass] == ADVANCEDMUTATED)
            {
                if(gettime() - 10 < Abilitys[playerid][AdvancedMutatedCooldown]) return GameTextForPlayer(playerid,"~w~ Still recovering",1000,5);
                {
                    foreach(Player,i)
                    {
                        switch(GetPlayerSkin(i))
                        {
                            case NON_IMMUNE:
                            {
                                if(GetDistanceBetweenPlayers(playerid,i) < 6.5)
                                {
                                    if(pInfo[i][IsPlayerInfected] == 0)
                                    {
                                        if(pInfo[i][pAdminDuty] == 0)
                                        {
                                            InfectPlayerStandard(i);
                                            GivePlayerXP(playerid,20);
                                            Abilitys[playerid][AdvancedMutatedCooldown] = gettime();
                                        }
                                        else if(pInfo[i][pAdminDuty] == 1)
                                        {
                                            SendClientMessage(playerid,COLOR_RED,"That player can't be infected because is on admin duty!");
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
    }
Reply


Messages In This Thread
Help Me ! - by ChandraLouis - 18.02.2014, 07:30
Re: Help Me ! - by $Marco$ - 18.02.2014, 08:04
Re: Help Me ! - by Clad - 18.02.2014, 08:07
Re: Help Me ! - by Cvnnor - 18.02.2014, 08:11
Re: Help Me ! - by ChandraLouis - 18.02.2014, 08:17
Re: Help Me ! - by $Marco$ - 18.02.2014, 09:05
Re: Help Me ! - by DaniceMcHarley - 18.02.2014, 10:39
Re: Help Me ! - by Vanter - 18.02.2014, 11:28
Re: Help Me ! - by ChandraLouis - 18.02.2014, 11:32

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