0.3z lag compensation bug
#1

https://sampforum.blast.hk/showthread.php?tid=488311

I have reason to believe this issue persists in 0.3z R1 or at least something very similar. I've had multiple reports about this. I'm not sure if it's the exact same issue or if it's even caused by the same but the effects are the same. It makes a player impossible to hit until you respawn them.

I'll try to gather more information on it such as shooting data from OnPlayerWeaponShot and, if possible, damage data from OnPlayerTakeDamage.

I was just wondering if anyone else has faced this problem.
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Messages In This Thread
0.3z lag compensation bug - by Zhao - 18.02.2014, 08:05
Re: 0.3z lag compensation bug - by Lordzy - 19.02.2014, 09:07
Re: 0.3z lag compensation bug - by Rube - 19.02.2014, 12:48
Re: 0.3z lag compensation bug - by Kar - 19.02.2014, 22:58
Re: 0.3z lag compensation bug - by spell - 19.02.2014, 23:46
Re: 0.3z lag compensation bug - by sampreader - 21.02.2014, 21:22

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