OnPlayerClickPlayerTextDraw
#2

It should be something like that :
Case infernus here ID : 411

pawn Код:
new playerspawnerveh[MAX_PLAYERS];
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
{
    if(playertextid == PREVIOUSBUTTON[playerid])
    {
        New Float:Pos[3];
        GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
        playerspawnerveh[playerid] = CreateVehicle(411, Pos[0], Pos[1], Pos[2], 0, 0, 0, -1);
        SetVehicleVirtualWorld(playerspawnerveh[playerid], GetPlayerVirtualWorld(playerid));
        PutPlayerInVehicle(playerid, playerspawnerveh[playerid], 0);
       
       
        return 1;
    }
    if(playertextid == NEXTBUTTON[playerid])
    {
        DestroyVehicle(playerspawnerveh[playerid]);
        return 1;
    }
    return 1;
}
If It gives an error or something just lemme know the line where the problem might come from. Looking forwat that +rep hhaha
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Messages In This Thread
OnPlayerClickPlayerTextDraw - by Smacky - 17.02.2014, 21:07
Re: OnPlayerClickPlayerTextDraw - by Golimad - 17.02.2014, 22:58
Re: OnPlayerClickPlayerTextDraw - by Smacky - 18.02.2014, 05:33

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