17.02.2014, 21:15
BR BR BR BR PQ ¬¬
pawn Код:
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
#define RELEASED(%0) \
(((newkeys & (%0)) != (%0)) && ((oldkeys & (%0)) == (%0)))
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(PRESSED(KEY_ACTION)) //KEY_ACTION pode ser alterado para KEY_FIRE como o original Alt
{
if(IsPlayerInAnyVehicle(playerid))
{
AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
}
}
if(RELEASED(KEY_ACTION))
{
if(IsPlayerInAnyVehicle(playerid))
{
RemoveVehicleComponent(GetPlayerVehicleID(playerid), 1010);
}
}
if(PRESSED(KEY_SUBMISSION))
{
new vehicleid = GetPlayerVehicleID(playerid);
if(IsPlayerInVehicle(playerid, vehicleid))
{
SetVehicleHealth(vehicleid,1000.0);
RepairVehicle(GetPlayerVehicleID(playerid));
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
}
}
return 1;
}