17.02.2014, 14:48
@Phil
The best way to do the camera's is like this:
The best way to do the camera's is like this:
pawn Код:
forward Cameras(playerid, id);
public Cameras(playerid, id)
{
switch(id)
{
case 1: //camera 1 positions
case 2: //camera 2 positions
case 3: //camera 3 positions
case 4: //camera 4 positions
}
return 1;
}
//to set the actual position by timer, use:
SetTimerEx("Cameras", 3000, false, "ii", playerid, 1); //Where "1" is the camera ID.