17.02.2014, 14:21
Onde coloco isso no GM?
PHP код:
#include <a_samp>
new Text:ImagemEntrada;
#if defined FILTERSCRIPT
#define Azul 0x0000FFAA
#define COR_PORTAO 0x009A00F6 // Verde
#define COR_BRANCO 0xFFFFFFAA
#define COR_VERMELHOCLARO 0xFF99AADD // =D
#define COL_BOX 0x000000EE // =O
#define COR_DARKROXO 0x800080AA
#define COR_ROXO 0x9900FFAA
#define COR_CINZA_AZUL 0x456EAF67
#define PlayAudioStreamForPlayer
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" BTF");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" BTF");
print("----------------------------------\n");
}
#endif
public OnGameModeInit ()
{
ImagemEntrada = TextDrawCreate(1.000000, -1.000000, "loadsc7:loadsc7");
TextDrawBackgroundColor(ImagemEntrada, 255);
TextDrawFont(ImagemEntrada, 4);
TextDrawLetterSize(ImagemEntrada, 0.500000, 1.000000);
TextDrawColor(ImagemEntrada, -1);
TextDrawSetOutline(ImagemEntrada, 0);
TextDrawSetProportional(ImagemEntrada, 1);
TextDrawSetShadow(ImagemEntrada, 1);
TextDrawUseBox(ImagemEntrada, 1);
TextDrawBoxColor(ImagemEntrada, 255);
TextDrawTextSize(ImagemEntrada, 645.000000, 450.000000);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
TextDrawHideForPlayer(playerid, ImagemEntrada);
return 1;
}
public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid, ImagemEntrada);
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x0000FFAA, "");
SendClientMessage(playerid, 0x009A00F6, "-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-");
SendClientMessage(playerid, 0x9900FFAA, " Brasil Trucker's Fire ");
SendClientMessage(playerid, 0x9900FFAA, " Sejam bem Vindo ao Servidor ");
SendClientMessage(playerid, 0x9900FFAA, " Divirta-se e Obrigado Pela Presenзa ");
SendClientMessage(playerid, 0x9900FFAA, " Melhor Servidor de Truck do Brasil ");
SendClientMessage(playerid, 0x9900FFAA, " Versгo 2.0 ");
SendClientMessage(playerid, 0x009A00F6, "-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-");
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
// NOT
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{ //////////////////////////////////////////////////////////////////////////////////////
if (strcmp("/s", cmdtext, true, 10) == 0) //////////////////////BTF By: Berserker ////////////////////////////////*/
{ //////////////////////////////////////////////////////////////////////////////////////
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}