16.02.2014, 21:47
Quote:
Ammo can be given with GivePlayerWeapon. For instance,
GivePlayerWeapon(playerid, 26, 99); That would give the player a sawn-off shotgun with 99 ammo. |
You could make a player variable for weapons and then make a stock for it, for example stock GiveWeapon
and whenever you give a weapon to the player you use the stock function you made.