16.02.2014, 18:31
Quote:
Return value. I think the streamer plugin hooking is causing this. Just return true in the last lines, it would fix it.
pawn Код:
|
: warning 209: function "Streamer_OnPlayerEditObject" should return a value
: error 078: function uses both "return" and "return <value>"
pawn Код:
public OnPlayerEditObject(playerid, playerobject, objectid, response, Float:fX, Float:fY, Float:fZ, Float:fRotX, Float:fRotY, Float:fRotZ)
{
new Float:oldX, Float:oldY, Float:oldZ,
Float:oldRotX, Float:oldRotY, Float:oldRotZ;
GetObjectPos(objectid, oldX, oldY, oldZ);
GetObjectRot(objectid, oldRotX, oldRotY, oldRotZ);
new Float:OX, Float:OY, Float:OZ, Float:ORX, Float:ORY, Float:ORZ, OVW, OINT;
if(!playerobject) // If this is a global object, move it for other players
{
if(!IsValidObject(objectid)) return;
MoveObject(objectid, fX, fY, fZ, 10.0, fRotX, fRotY, fRotZ);
}
if(response == EDIT_RESPONSE_FINAL)
{
for(new object; object < sizeof(ObjectInfo); object++)
{
ObjectInfo[object][oVW] = GetPlayerVirtualWorld(playerid);
ObjectInfo[object][oINT] = GetPlayerInterior(playerid);
GetObjectPos(objectid, OX, OY, OZ);
ObjectInfo[object][oX] = OX;
ObjectInfo[object][oY] = OY;
ObjectInfo[object][oZ] = OZ;
GetObjectRot(objectid, ORX, ORY, ORZ);
ObjectInfo[object][oRX] = ORX;
ObjectInfo[object][oRY] = ORY;
ObjectInfo[object][oRZ] = ORZ;
ObjectInfo[object][oCreated] = 1;
SaveObjects();
SendClientMessage(playerid, COLOR_BLUE, "Object Saved.");
CreateDynamicObject(ObjectInfo[object][oModel], Float:OX, Float:OY, Float:OZ, Float:ORX, Float:ORY, Float:ORZ, OVW, OINT, -1, 200.0);
DestroyObject(ObjectInfo[object][oObject]);
}
}
if(response == EDIT_RESPONSE_CANCEL)
{
if(!playerobject)
{
SetObjectPos(objectid, oldX, oldY, oldZ);
SetObjectRot(objectid, oldRotX, oldRotY, oldRotZ);
}
else
{
SetPlayerObjectPos(playerid, objectid, oldX, oldY, oldZ);
SetPlayerObjectRot(playerid, objectid, oldRotX, oldRotY, oldRotZ);
}
}
return true;
}