16.02.2014, 09:06
(
Последний раз редактировалось AnthonyTimmers; 16.02.2014 в 10:21.
)
What does this part do:
SetPlayerArmour(playerid,(Armour>0)?(Armour)0.0) );
I don't understand the
(Armour>0)?(Armour) : (0,0) part..
Does it say is Armour more than 0, then armour = Armour, else armour = 0.0?
SetPlayerArmour(playerid,(Armour>0)?(Armour)0.0) );
I don't understand the
(Armour>0)?(Armour) : (0,0) part..
Does it say is Armour more than 0, then armour = Armour, else armour = 0.0?