15.02.2014, 16:39
Yes, i think it's very important for me i use onplayertakedamage for modified the damage but:
Example with OnPlayerTakeDamage:
I have skin modded and little, if other player hit me on the head and other player don't have my skin i don't take the hit and bodypart is not the detected
Other example:
If i use the callback OnPlayerGiveDamage, if i use a very big HEAD skin for other player and other player look me with skin original, it's easy for me for hit on the HEAD and i use a skin abuse
I think we need a solution for abuse skin for bodypart, for damage original is not a problem but if we want use example "headshot" with skin modded the player can abuse
New function/callback can be a solution?
Example with OnPlayerTakeDamage:
I have skin modded and little, if other player hit me on the head and other player don't have my skin i don't take the hit and bodypart is not the detected
Other example:
If i use the callback OnPlayerGiveDamage, if i use a very big HEAD skin for other player and other player look me with skin original, it's easy for me for hit on the HEAD and i use a skin abuse
I think we need a solution for abuse skin for bodypart, for damage original is not a problem but if we want use example "headshot" with skin modded the player can abuse
New function/callback can be a solution?