14.05.2009, 14:17
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Originally Posted by Gamer007
that's impossible.
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first at onplayercheckpoint, get the players pos and store them in variables for the specific player (old(x / y / z)[playerid] new old(x / y / z[MAX_PLAYERS]
) than make a command /checkpoint ( what you wanted ) and do this: SetPlayerPos(playerid, oldx[playerid],oldy[playerid],oldz[playerid]);you can do this with rotation too but thats up to you.

