IsACop
#1

So,i have a jail system but this is used for /ajail and i want to use it just for gates.
The problem is that the system is made for admins, IsPlayerAdmin and i want to switch it to IsACop.
I changed it,defined,no errors,but in game the cmds don`t work.So,anyone who can help,rep+.
Thanks!
Here`s the code:
Код:
//Gates Commands:
#define FILTERSCRIPT
#include <a_samp>
#include <zcmd> 

#define MAX_GATES 		4
#define red 			0xFF0000C8
#define orange          	0xFF8000C8

#define IsACop

........................................

CMD:gatesinfo(playerid,params[])
{
	if(!IsACop(playerid)) {
	return SendClientMessage(playerid,red,"You're not allowed to use this command.");
	} else {
	SendClientMessage(playerid,red,"/jailmain - Poarta principala");
	SendClientMessage(playerid,red,"/jailp - Poarta prizonierilor");
	SendClientMessage(playerid,red,"/jailguard - Poarta securitatii");
	SendClientMessage(playerid,red,"/jailcar - Poarta masini");
	}
	return 1;
}

CMD:jailmain(playerid,params[])
{
 	if(!IsACop(playerid))
	return SendClientMessage(playerid,red,"You're not allowed to use this command.");
	else

		switch(Open{0})
		{
			case true:
			{
				MoveObject(Gate[0],288.21933, 1411.60046, 6.55341,10);
				Open{0} = false;
			}
			case false:
			{
				MoveObject(Gate[0],288.21933, 1411.60046, 12.11350,10);
				Open{0} = true;
			}
		}
	return 1;
}

CMD:jailp(playerid,params[])
{
	if(!IsACop(playerid))
	return SendClientMessage(playerid,red,"You're not allowed to use this command.");
 	else
	
		switch(Open{1})
		{
			case true:
			{
				MoveObject(Gate[1],205.2051, 1425.8093, 6.33434,10);
				Open{1} = false;
			}
			case false:
			{
				MoveObject(Gate[1],205.0506, 1425.8093, 10.8416,10);
				Open{1} = true;
			}
		}
	return 1;
}
	
CMD:gateguard(playerid,params[])
{
	if(!IsACop(playerid))
	return SendClientMessage(playerid,red,"You're not allowed to use this command.");
 	else

		switch(Open{2})
		{
			case true:
			{
				MoveObject(Gate[2],276.7187, 1392.7837, 6.3300,10);
				Open{2} = false;
			}
			case false:
			{
				MoveObject(Gate[2],276.71869, 1392.78369, 10.67510,10);
				Open{2} = true;
			}
		}
	return 1;
}

CMD:gatecars(playerid,params[])
{
 	if(!IsACop(playerid))
	return SendClientMessage(playerid,red,"You're not allowed to use this command.");
	else

		switch(Open{3})
		{
			case true:
			{
				MoveObject(Gate[3],269.75021, 1413.76233, 10.15275,10);
				Open{3} = false;
			}
			case false:
			{
				MoveObject(Gate[3],269.7502, 1413.7623, 8.6981 ,10);
				Open{3} = true;
			}
		}
	return 1;
}
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Messages In This Thread
IsACop - by George0305 - 14.02.2014, 09:50
Re: IsACop - by Avi Raj - 14.02.2014, 09:53
Re: IsACop - by Konstantinos - 14.02.2014, 09:53
Re: IsACop - by CuervO - 14.02.2014, 09:55
Re: IsACop - by George0305 - 14.02.2014, 09:59
Re: IsACop - by Konstantinos - 14.02.2014, 10:44
Re: IsACop - by George0305 - 14.02.2014, 10:51

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