gettickcount.
#3

Same problem.
pawn Код:
static tick[MAX_PLAYERS]; //global var
//onplayerupdate
if((GetTickCount() - tick[playerid]) > 5000)
{
    tick[playerid] = GetTickCount();
    //
}
else
{
    SendClientMessage(playerid, -1, "wait");
}
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Messages In This Thread
gettickcount. - by newbienoob - 13.02.2014, 16:07
Re: gettickcount - by Konstantinos - 13.02.2014, 16:09
Re: gettickcount. - by newbienoob - 13.02.2014, 16:19
Re: gettickcount. - by Yashas - 13.02.2014, 16:23
Re: gettickcount. - by newbienoob - 13.02.2014, 16:33
Re: gettickcount. - by Yashas - 13.02.2014, 16:37
Re: gettickcount. - by newbienoob - 13.02.2014, 16:39
Re: gettickcount. - by Patrick - 13.02.2014, 16:44
Re: gettickcount. - by Yashas - 13.02.2014, 16:44
Re: gettickcount. - by newbienoob - 13.02.2014, 16:58

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