OnPlayerKeyStateChange
#3

Correction:
pawn Код:
if(newkeys & KEY_FIRE)
{
    if(!PlayerInfo[playerid][TowingCar])
    {
        // tow
        PlayerInfo[playerid][TowingCar] = 1;
    }
    else if(PlayerInfo[playerid][TowingCar])
    {
        // untow
        PlayerInfo[playerid][TowingCar] = 0;
    }
}
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Messages In This Thread
OnPlayerKeyStateChange - by Lidor124 - 13.02.2014, 12:30
Re: OnPlayerKeyStateChange - by $Marco$ - 13.02.2014, 12:36
Re: OnPlayerKeyStateChange - by Threshold - 13.02.2014, 12:43
Re: OnPlayerKeyStateChange - by Lidor124 - 13.02.2014, 12:49
Re: OnPlayerKeyStateChange - by $Marco$ - 13.02.2014, 13:02
Re: OnPlayerKeyStateChange - by Threshold - 13.02.2014, 13:05

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