OnPlayerKeyStateChange
#2

pawn Код:
if((newkeys & KEY_FIRE) || (oldkeys & KEY_FIRE))
{
    if(PlayerInfo[playerid][Towing] == 1)
    {
        if(PlayerInfo[playerid][TowingCar] == 1)
        {
            // untow
            PlayerInfo[playerid][TowingCar] = 0;
        }
        else
        {
            // tow
            PlayerInfo[playerid][TowingCar] = 1;
        }
    }
}
Change it for your code to fit in.
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Messages In This Thread
OnPlayerKeyStateChange - by Lidor124 - 13.02.2014, 12:30
Re: OnPlayerKeyStateChange - by $Marco$ - 13.02.2014, 12:36
Re: OnPlayerKeyStateChange - by Threshold - 13.02.2014, 12:43
Re: OnPlayerKeyStateChange - by Lidor124 - 13.02.2014, 12:49
Re: OnPlayerKeyStateChange - by $Marco$ - 13.02.2014, 13:02
Re: OnPlayerKeyStateChange - by Threshold - 13.02.2014, 13:05

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