11.02.2014, 03:49
Instead of making long codes, like this
Change it to this:
You can remove the SA:MP chat thing when the player has been fully connected, use a timer like a 3 second timer? Afterwards clear the chat and finish.
Код:
SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, " "); SendClientMessage(playerid, COLOR_BLUE3, "z ");
pawn Код:
for(new i = 0; i < 100; i ++) SendClientMessage(playerid, -1, " ");