10.02.2014, 20:32
I've managed to do a function that renders any message and splits into next lines after a space was found starting from the 100th character of every line. The function itself was pretty fast, but I've added something that counts amount of color codes ({FFFFFF}) to carry the last one if found to the next line, this made the function extremly slow the way I made it (100k iterations = 27 Seconds); while I am not expert on this issue (yet) maybe we can work it out, this is the function:
Inputs:
Output:
(the blank line is an empty message sent, not part of the function)
(There's a RenderMessageToAll variation so RenderMessage wouldn't be used to send messages in a loop to (all) players.)
pawn Код:
stock RenderMessage(top, color, const text[])
{
new temp[156], tosearch = 0, colorint, posscolor, lastcol[12];
new mess[356], colors, tempc; format(mess, 356, "%s",text);
while(strlen(mess) > 0)
{
if(strlen(mess) < 140)
{
SendClientMessage(top, color, mess);
break;
}
strmid(temp, mess, 0, 128);
while(strfind(temp, "{", true) != -1)
{
tempc = strfind(temp, "{", true);
if(temp[tempc+7] == '}')
{
colors ++;
strdel(temp, tempc, tempc+7);
}
else
{
temp[tempc] = '0';
continue;
}
}
temp = "";
if(strfind(mess," ",true,100+colors*8) != -1)
{
tosearch = strfind(mess," ",true,100+colors*8)+1;
while(tosearch > 140)
{
colors --;
tosearch = strfind(mess," ",true,100+colors*8)+1;
}
}
if(strfind(mess,"{",true) != -1) //color codes detection , YAY
{
posscolor = strfind(mess,"{",true);
if(mess[posscolor+7] == '}') //detected one color
colorint = posscolor;
while(strfind(mess,"{",true,colorint+1) != -1) //repeat until none are found
{
posscolor = strfind(mess,"{",true,colorint+1);
if(posscolor > tosearch) //if next color will be on the other line, use last color found to render on the next line
{
posscolor = colorint;
break;
}
if(mess[posscolor+7] == '}') //if found, then assign the color
{
colorint = posscolor;
}
else
{
posscolor = colorint; //else, leave the last color.
break;
}
}
if(colorint == posscolor) //if the color position equals the one that was found
strmid(lastcol,mess,colorint,colorint+8); //get the last used color string.
}
strmid(temp, mess, 0, tosearch);
SendClientMessage(top, color, temp);
strdel(mess, 0, tosearch);
strins(mess, lastcol, 0); //insert last used color into the new line to be processed.
temp = "";
tosearch = 0;
colors = 0;
}
return 1;
}
pawn Код:
RenderMessage(playerid, 0xFFFFFFFF, "{FFFF00}0123456789 0123456789 {FF0000}0123456789 0123456789 {00FF00}0123456789 0123456789 {0000FF}0123456789 0123456789 {FFFF00}0123456789 0123456789 {00FFFF}0123456789 0123456789 {FF6600}0123456789 0123456789 0123456789 {FF66FF}0123456789 {0066FF}0123456789 0123456789");
RenderMessage(playerid, 0xFFFFFFFF, "{FFFF00}0123456789 0123456789 {FF0000}0123456789 0123456789 {00FF00}0123456789 0123456789 {0000FF}0123456789 0123456789 0123456789 0123456789 0123456789 0123456789 0123456789 0123456789 0123456789 0123456789 {FF6600}0123456789 0123456789 0123456789 0123456789 0123456789 0123456789 0123456789 0123456789");
RenderMessage(playerid, 0xFFFFFFFF, "{FFFF00}0123456789 0123456789 {FF0000}0123456789 0123456789 {00FF00}0123456789 0123456789 0123456789 0123456789 {FFFF00}0123456789 0123456789 0123456789 0123456789 {00FFFF}0123456789 0123456789 {FF0000}0123456789 0123456789 {0066FF}0123456789 0123456789 0123456789 0123456789 {FFFF00}0123456789 0123456789");
(the blank line is an empty message sent, not part of the function)
Код:
Input RenderMessage(0, 0xFFFFFFFF, "{FFFF00}0123456789 0123456789 {FF0000}0123456789 0123456789 {00FF00}0123456789 0123456789 0123456789 0123456789 {FFFF00}0123456789 0123456789 0123456789 0123456789 {00FFFF}0123456789 0123456789 {FF0000}0123456789 0123456789 {0066FF}0123456789 0123456789 0123456789 0123456789 {FFFF00}0123456789 0123456789"); Outputs Sent 10 messages in 3 MS Sent 100 messages in 43 MS Sent 1000 messages in 297 MS Sent 10000 messages in 2772 MS Sent 100000 messages in 27551 MS